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Analyst

Martin Yang

Oppenheimer · covers Technology

Period: Reporting periods mapped to calendar 2024 Q4 – 2026 Q2 (7 quarters).

Questions
22on tracked calls
Challenge rate
0%none of 22 questions
Companies
4questioned at least once
Reporting periods
7with questions

These figures cover the whole profile: every tracked question, all reporting periods.

How to read these numbers

Challenge rate is the share of questions that pushed back, pressed for specifics or questioned management’s assumptions. It describes how questions were asked on the calls tracked here; it does not measure whether any view turned out to be right.

Rounding. Rates are rounded to whole percentages, so a small share can show as 0% even when some questions were challenging. The count beside each rate is exact; “none of N questions” means no question was challenging.

No questions recorded. “—” means there is nothing to calculate: no questions were recorded for that period on the calls tracked here. It does not mean there was no activity.

Fewer than 3 questions. A company-level rate is withheld when fewer than 3 questions were recorded for that company; the questions are still counted everywhere else.

Small samples. Profiles with fewer than 10 questions are marked Limited sample.

Reporting periods. Questions are grouped by the calendar quarter each company’s fiscal reporting period maps to, not by the date of the call. Periods without a calendar mapping are listed separately under their fiscal label.

Questions asked

Grouped by company, most questions first. Open a company to read its questions, newest reporting period first.

Showing 22 of 22 questions from 4 companies

APPApplovin Corp10 questions · 7 reporting periods · 0 of 10 challenging
APP company page →

Calendar 2026 Q2

Can you maybe talk a bit more about the nature of your partnership.

Competitive DynamicsDemandTranscript · FY2026 Q2 →
Show response

Adam described the attribution partnerships (e.g., Triple Whale) as win-win-win, still working through optimal execution past awareness and implementation hurdles. Direct.

Calendar 2026 Q1

Are those customers getting as many new features and updates as the consumer side?

Innovation & R&DCompetitive DynamicsTranscript · FY2026 Q1 →
Show response

Adam confirmed gaming model improvements keep pace with consumer. Gaming companies already sophisticated on creative so tools less urgent for them.

If you break it down, is that from newer cohorts that onboarded since 4Q last year or from a more mature cohorts?

Revenue GrowthDemandTranscript · FY2026 Q1 →
Show response

Adam confirmed growth from both but primarily existing customers as model improves. Focus on existing cohort growth as leading indicator for new customer potential.

Calendar 2025 Q4

Do you view AXON for e-commerce, the creative format and the overall flow with the end cars and elements as an area of differentiation?

Competitive DynamicsInnovation & R&DTranscript · FY2025 Q4 →
Show response

Adam said APP's full-screen 30-60 second engagement ads are the best ad quality available anywhere; compared favorably to TV ads where viewers are distracted. Format is inherently differentiated.

Where do you rank among the growth drivers? Where do you rank that among the growth drivers for your overall performance now?

Revenue GrowthCompetitive DynamicsTranscript · FY2025 Q4 →
Show response

Adam said MAX marketplace well over $10B annually; adding individual publishers wouldn't move the needle. Focused on demand generation and improving conversion rate rather than supply expansion near term.

Calendar 2025 Q3

can you maybe talk a bit more about your current cohort, how they have been performed in 3Q?

DemandRevenue GrowthTranscript · FY2025 Q3 →
Show response

Adam described positive compounding trends in ROAS, tooling, and advertiser understanding of platform-specific creative needs over the year.

Calendar 2025 Q2

how do you view the size of the U.S. market versus international when it comes to your ideal target customer in the near term?

Geographic ExpansionDemandTranscript · FY2025 Q2 →
Show response

Adam noted gaming revenue is roughly 50/50 US vs international; opening web advertising internationally will meaningfully expand ecommerce addressable market.

Calendar 2025 Q1

has your view changed on who can have access first to the self-serve dashboard?

Show response

Adam outlined staged rollout: current customers first for feedback, then all current, then new types, eventually fully open in several quarters.

Calendar 2024 Q4

Since you took oversight of the HR function last quarter, what are the changes you can talk about on recruiting, streamlining the operation?

Cost PressureMarginTranscript · FY2024 Q4 →
Show response

Adam focused on streamlining and shedding non-core areas to narrow focus on advertising growth opportunities.

do you expect market share gain on mediation? And how will the additional supply over time help the gaming business?

Competitive DynamicsRevenue GrowthTranscript · FY2024 Q4 →
Show response

Adam explained IAP-focused publishers avoided ads due to competitor creative concerns; non-gaming ads remove that barrier, unlocking new MAX supply.

TTWOTake-Two Interactive8 questions · 6 reporting periods · 0 of 8 challenging
TTWO company page →

Calendar 2026 Q2

Does that require you putting additional resources into GTA Online development team?

Cost PressureProduct LaunchTranscript · FY2027 Q1 →
Show response

Strauss said the update cadence is stable with significant resources applied, and Take-Two expects to keep supporting GTA Online going forward.

Do you think this is a one-off deal or this more creative use of Rockstar IP signals a broader framework

Product LaunchRevenue GrowthTranscript · FY2027 Q1 →
Show response

Strauss said Rockstar and Take-Two have licensed to Netflix before and expect many future opportunities, aiming to be ubiquitous wherever customers are.

Calendar 2026 Q1

Can you maybe comment on whether those studios have benefited from the local government policy that favors developers that was released this year

Regulation PolicyGeographic ExpansionTranscript · FY2026 Q4 →
Show response

Karl confirmed strong development success in Turkey but gave a generic response on government policy, noting they pursue opportunities in every jurisdiction. Did not quantify specific benefits.

Calendar 2025 Q4

Is it primarily GTA Online? Or do you see still the full game getting substantial playing hours per user or MAUs?

DemandRevenue GrowthTranscript · FY2026 Q3 →
Show response

Strauss confirmed engagement spans both the full game and GTA Online, noting continued strong unit sales and the online version growing approximately 27% YoY.

Calendar 2025 Q3

Can you talk about the premium SKU mix in NBA this year? How much is it higher than previous years?

Show response

Karl confirmed higher premium SKU mix drove all-time high ASPs, attributing success partly to 7-day early access (longer than prior year). Noted embedded RCS in premium packages contributed meaningfully.

Calendar 2025 Q2

would you, at most times, sacrifice the potential addressable player base to prioritize on the quality of the game

Competitive DynamicsProduct LaunchTranscript · FY2026 Q1 →
Show response

Strauss dismissed any quality-vs-reach trade-off, noting TTWO aims to be on all platforms with consumer attention, including 4 Switch 2 titles, while labels may stage releases for core platforms first.

Is there any change to that view? Do you feel that there are players that you are currently not accessing by not putting content on Roblox?

Competitive DynamicsInnovation & R&DTranscript · FY2026 Q1 →
Show response

Strauss differentiated Roblox from open platforms like Steam, noting ratings compliance limits TTWO titles on Roblox and it is not a traditional distribution platform.

Calendar 2025 Q1

Can you talk about the internal royalties in the COGS breakdown, a good increase on a year-over-year and quarter-over-quarter basis

MarginCost PressureTranscript · FY2025 Q4 →
Show response

Lainie attributed internal royalty changes to product mix shifts, which vary quarter to quarter and year to year.

UUnity Software Inc.3 questions · 3 reporting periods · 0 of 3 challenging
U company page →

Calendar 2025 Q4

I want to touch on your observation on the mini apps growth in China.

Geographic ExpansionDemandTranscript · FY2025 Q4 →
Show response

Management highlighted China compatibility and global UA opportunity for Chinese games; direct.

Calendar 2025 Q3

Is there anything different that's happening in China where you see momentum?

Geographic ExpansionDemandTranscript · FY2025 Q3 →
Show response

Management quantified China's rising revenue share across Create and Grow; direct.

Calendar 2025 Q2

can you talk about maybe intra-quarter trajectory of Vector's benefit for Unity Ad and Network?

Cloud & AIRevenue GrowthTranscript · FY2025 Q2 →
Show response

Management said each month improved and strength continued into July and August; direct.

GLWCorning Inc.1 question · 1 reporting period · 0 of 1 challenging
GLW company page →

Calendar 2026 Q1

you haven't raised the CapEx plan despite the two new agreements

Capex InvestmentCloud & AITranscript · FY2026 Q1 →
Show response

Ed acknowledged CapEx could be slightly above $1.7B. Wendell explained expansions were already in progress as they anticipated reaching agreements, and customer risk-sharing should avoid a significant free cash flow dip.

Challenge rate by company

Every company this analyst questioned, most questions first. A company-level rate is shown from 3 questions; below that it is withheld.

CompanyQuestionsChallenge rate
APP Applovin Corp100%none of 10 questions
TTWO Take-Two Interactive80%none of 8 questions
U Unity Software Inc.30%none of 3 questions
GLW Corning Inc.1—Rate withheld: fewer than 3 questions
  • APP
    Applovin Corp · 10 questions
    0%none of 10 questions
  • TTWO
    Take-Two Interactive · 8 questions
    0%none of 8 questions
  • U
    Unity Software Inc. · 3 questions
    0%none of 3 questions
  • GLW
    Corning Inc. · 1 question
    —rate withheld: under 3 questions

Activity by reporting period

Questions recorded for each calendar quarter that companies’ reporting periods map to (not the call date), with the challenge rate for that period. Periods inside the range with no questions are shown as “No questions recorded”.

Questions by calendar reporting period
Calendar periodQuestionsChallenge rateCompanies
2024 Q420%none of 2 questions1
2025 Q120%none of 2 questions2
2025 Q240%none of 4 questions3
2025 Q330%none of 3 questions3
2025 Q440%none of 4 questions3
2026 Q140%none of 4 questions3
2026 Q230%none of 3 questions2
  1. 2024 Q42 questions · challenge rate 0% (none of 2 questions) · 1 company
  2. 2025 Q12 questions · challenge rate 0% (none of 2 questions) · 2 companies
  3. 2025 Q24 questions · challenge rate 0% (none of 4 questions) · 3 companies
  4. 2025 Q33 questions · challenge rate 0% (none of 3 questions) · 3 companies
  5. 2025 Q44 questions · challenge rate 0% (none of 4 questions) · 3 companies
  6. 2026 Q14 questions · challenge rate 0% (none of 4 questions) · 3 companies
  7. 2026 Q23 questions · challenge rate 0% (none of 3 questions) · 2 companies

Topics

Topics tagged on this analyst’s questions.

  • Demand8
  • Revenue Growth7
  • Competitive Dynamics7
  • Product Launch4
  • Geographic Expansion4
  • Cost Pressure3
  • Innovation & R&D3
  • Cloud & AI2
  • Margin2
  • Regulation Policy1
Show all 12 topics
  • Pricing1
  • Capex Investment1